Loading hidden worlds as Toyboxes



There are a number of incomplete or hidden worlds in the game which can be loaded as levels, but currently don't allow you to explore them as you cannot load a valid character. To get around this you can instead load the world as a Toy Box, however it won't trigger all of the 'logic' and so certain elements may not be activated, but you can explore the map itself. The top 2 worlds most people will want to explore is Moana's corner cove (, and the Rogue One Scarif base (. Have a look in the  folder at the zip file names and you can translate most of these into explorer toy boxes.

Extract  and ensure the 5 folder and 5 files are copied directly into the   (merge folders with existing if necessary) and startup2.zip has been renamed so the game ignores it.

Find and edit the newly extracted  search for   and immediately above that add an entry for the level you'd like to explore: example:



The important part is the  value (upper/lower case not important) which should be derived from the zip filename so if your zip file is   your ZonePath should be   - notice how the file name part is repeated twice.

Last important point - if your choice of world already exists in zonelist.lua (search the file to check) you MUST use a different KEY for the world e.g. for  the KEY has an 'x' suffix:   in this example (but the ZonePath does not):

Save the  file, and launch the game. Go to Build->New and your worlds should be listed as new toybox types: